Sunday, 2024-Nov-24, 3:53 PM
Welcome Guest | RSS
Mutants & Masterminds RPG DC/Marvel Campaign
Main | IMPERVIOUS TOUGHNESS AND DEFENSE (Updated 11/6) - Mutants and Masterminds Online: Marvel/DC Message Board | Registration | Login
[ New messages · Members · Forum rules · Search · RSS ]
  • Page 1 of 1
  • 1
IMPERVIOUS TOUGHNESS AND DEFENSE (Updated 11/6)
GamemasterDate: Tuesday, 2011-Jan-25, 5:36 PM | Message # 1
Sergeant
Group: Administrators
Messages: 29
Reputation: 0
Status: Offline
IMPERVIOUS TOUGHNESS:

The cost of the Impervious extra is reduced to 1 per 2 ranks

OUT-OF-TURN DEFEND:

Any time you are about to be attacked (except when you are surprised) you may forfiet your next turn to take the Defend action. You must declare an out-of-turn defense before the attack roll is made. Your initiative does not change; you simply don't act on your next turn. You retain the dodge bonus until your initiative comes up after your skipped turn.

Alternatively, you may spend a hero point to get an out-of-turn defense. In this case, you may take the Defend action when it is not your turn, but you do not forfeit your next turn.
 
  • Page 1 of 1
  • 1
Search:

Copyright MyCorp © 2024

Website builderuCoz